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Ancient Engineering SeriesCatapult Kits
Have you hurled today?

The Desktop Trebuchet

Defend your desktop!


The mere presence of this striking machine on your desk will induce fear and respect among your peers. Take charge and besiege your opponents with a fully functional, genuine trebuchet for your desk!



It really works! It takes about two to four hours to assemble, which is a joy in itself with the hand selected wood and computer-controlled, precision cut parts. The professionally designed kit and fully detailed instructions - 10 pages of descriptions and tips, with of photos of every step - makes assembly a breeze. All you really need is some glue and a pair of scissors. For a more refined look, a little sandpaper and a small, round file would be helpful, but are entirely optional.

Performance! This mighty desktop artillery is capable of hurling the wooden ball projectiles (included) over twenty feet! Just load-up the counterweight bucket with about $1.50 in pennies and you've got a fully-loaded machine. Use less counterweight for shorter range, or experiment with different configurations of sling length and projectile/counterweight combinations.

The desktop trebuchet is a fantastic way to demonstrate the pinnacle of pre-gunpowder mechanical engineering technology. Great for classrooms or school science projects, or just a great display piece on your bookshelf or desk.

Features:
  • Made from all hardwood, natural string and real leather.
  • Computer controlled precision manufacturing for guaranteed-to-fit parts.
  • 10 inches long, 9 inches wide and 11 inches tall.
  • Propped counterweight box for increased potential energy. The counterweight box automatically props-up to a higher position when cocked.
  • Sides lean inwards for shorter axle span. A shorter axle is stronger and won't "bounce", improving the performance and lifespan of the machine.
  • Natural twine "ropes" for a more authentic looking model.
  • Historically accurate trigger design is easier to operate than other friction-based triggers.
  • Half-lap and reference-notched joinery make precision assembly easy to do without having to measure or mark anything.
  • No metal or plastic parts! 100% wood and rope, but it's still a functional machine capable of hurling a ball across the room!


It's a wonderful model suitable to defend the portcullis of any office cubicle or classroom!



Tools required:
Scissors, Glue, Ruler, and a utility knife. Sandpaper is optional.

Assembly time:
For a Master carpenter doing a sloppy job: about 2 hours.
A person with no kit building experience being extremely meticulous: about five hours.
The model in these photos was built by Ron Toms in about three hours.

Assembled Size:
- Height: 11" at the main axle.
- Length: 10"
- Width: 9"

Additional Counterweight Required: 150 pennies.

Range:
- 10 to 20 feet with the included wooden ball projectiles.
(Optimal range assumes a well tuned machine)

Shipping weight: 2 lbs.
Box dimensions: 19" x 12" x 3"



Quantity pricing info:
0 to 4 kits, standard price.
5 to 9 kits, 10% off
10 or more kits, 15% off
Bulk priced kits are not individually packaged. All parts, components, instructions and hardware for each kit are combined into one box.

Orders of $200 or more get FREE ground shipping!

For more discount pricing info, please visit www.RLT.com/wholesale

WARNING! This is a functional model intended for display and/or educational demonstrations of physics. It contains a fast moving arm and projectile that can cause injury if you make contact when firing. Use only under strict, competent adult supervision.

* You'll need to supply the counterweight material. 150 pennies are recommended.

* Can throw 20 feet when properly constructed and tuned. Your performance may vary.



Add to Cart

    Price: $34.95
    Minimum age: 10
    Availability: In stock.

    Add to Cart
    Item code: 10421

Notes:
Why should a kid
build a catapult?

Because the world needs good engineers and scientists, and because the kids who will grow up to become engineers and scientists need a way to get hands-on experience with physics, math and engineering.

In this age of 200-plus channels of TV, the Internet and computer games, kids are also spending far less time building tree houses, tinkering with engines, or designing downhill racers. We believe those are important skills to have. They help form the basis for good problem solving skills and an innate understanding of the real, physical world that you just can't get from a computer game, no matter how good its physics simulation software is.

Ballistic motion was one of the key players in the development of the science of physics. The word "engineer" even originated as the builders and designer of Siege Engines

Why is a budding engineering student expected to take a year or two of calculus in high school, but she isn't expected to have any real-world experience in building or working with machines and materials? Pencil and paper (or computer screens) are only one part of the learning experience. Where will she apply all of the stuff she learned in geometry and trig? Without physical projects to touch, feel and see, the lessons become abstract, their utility questionable.

A catapult project gives students a chance to see that science and engineering really can be fun, and it's a lot more than just numbers on paper. The real payoff for an engineer is in the field, where she can see and enjoy the results of her ingenuity. And it may seem counterintuitive, but engineering projects not only help kids learn math and science, they are also great at getting kids back outdoors, away from the massive over-exposure to video games, TV and the Internet.

Why all this interest in getting kids to study science and engineering? Because it's important to our society, and it's great mental cross training regardless of what field of work the kids eventually go into. Most people develop a sense for what they want to do in life while they are still in high school or even earlier. A catapult project is fun and interesting enough to inspire some kids to study the science behind how they work, and then go on to become the engineers and scientists of tomorrow.